How to get connect tiles in hexagonal Grid system

I've been developing a game where a number of tiles can drag into a hexagonal gird background.

But some purpose i need to find the location of same tiles into a array and marge them.

Data Layer

How to get connect tiles in hexagonal Grid system

Presentation Layer

How to get connect tiles in hexagonal Grid system

I need to find the location of all the tiles those who have same value and connected with each other.

So i need a basic idea how i can do that or if there any algorithm exist

Note : As3 related Codes will help.

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Category: mathematics Time: 2016-07-31 Views: 0

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